Tag Archives: maya

Class 01 – Week 06

Task: Animate a pendulum moving from one position to another.

Pendulums are about 10 times harder than they look, easy to block in but difficult to refine. I won’t say how long I spent doing this simple animation : P But in the end glad I spent the time on it. Just a small note from Nate that my top link had a slight spacing problem. Revised animation + planning below.

Things learnt: Keeping it simple = the right choice



Class 01 – Week 03

Task: Animate a ball with the weight of a basketball and pose a character conveying excitement.

My mentor had no improvements for the pose and just a minute change on the ball. huzzah!

Lessons learned: Take measures to prevent RSI!
Closely examine reference footage. Measure distances, rotations, frames, etc.
Clichés may be overused, but they’re overused for a reason.