Animation Styles In CG

The other day I was watching some of the first shots I did on a production and could see one of the main problems I had early on was not fully understanding the style. At A.M shots tend to fall into a “Disney style” or very cartoony, but I think CG animation has become much wider than that and the industry more demanding.

I’m now working on my third production, each time a different style of animation has been required and each with little to no ramp up time. I think it’s a valuable exercise to not just study but try different styles of animation, I’ve found understanding and being able apply a style are two different things.

I’ve made a list of what I think are different styles with examples below, the categories are purely opinion and meant to be just food for thought, but feel free to comment if you think I’ve missed anything glaring.

Realistic
With motion capture

Without

Highly nuanced

“Disney/Pixar style”
A very loose way of describing it. Both studios use slightly different styles in different productions.

Cartoony

Exaggerated cartoony

Limited animation

Very limited animation

Stop Motion influenced

Claymation Style

Hand drawn influenced

Paper cut out influenced

Stop Motion/CG hybrid

Multiple animation styles in one production

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